﻿using System;
using System.Linq;

namespace MinesweeperUtility
{
    public class Player
    {

        public long elapsedTime;
        public string name;
        public Level level;

        public Player(long elapsedTime, string name, Level level)
        {
            this.elapsedTime = elapsedTime;
            this.name = name;
            this.level = level;
        }
        public long ElapsedTime
        {
            get { return this.elapsedTime; }
            set { this.elapsedTime = value; }
        }

        public string Name
        {
            get { return this.name; }
            set { this.name = value; }
        }
        public Level GameLevel
        {
            get { return this.level; }
            set { this.level = value; }
        }
    }
}